Wednesday, 9 November 2011
Maya Class Missed - Model dev Progess
Today I hit a turning point where I had to decide to abandon developing Jack from reference planes and instead construct him from primitives. This was realized when I ran into a wall on attempting to develop Jack from inaccurate drawings of his face from the left and right. Using artistic principles like developing pictures from primitives - learned from the DS Art Academy Game - will be the next basis on which I sketch reference images to model from, including combining modeling with primitives along with this.
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